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dgram.d.ts (27569B)


      1 /**
      2  * The `dgram` module provides an implementation of UDP datagram sockets.
      3  *
      4  * ```js
      5  * import dgram from 'dgram';
      6  *
      7  * const server = dgram.createSocket('udp4');
      8  *
      9  * server.on('error', (err) => {
     10  *   console.log(`server error:\n${err.stack}`);
     11  *   server.close();
     12  * });
     13  *
     14  * server.on('message', (msg, rinfo) => {
     15  *   console.log(`server got: ${msg} from ${rinfo.address}:${rinfo.port}`);
     16  * });
     17  *
     18  * server.on('listening', () => {
     19  *   const address = server.address();
     20  *   console.log(`server listening ${address.address}:${address.port}`);
     21  * });
     22  *
     23  * server.bind(41234);
     24  * // Prints: server listening 0.0.0.0:41234
     25  * ```
     26  * @see [source](https://github.com/nodejs/node/blob/v16.9.0/lib/dgram.js)
     27  */
     28 declare module "dgram" {
     29     import { AddressInfo } from "node:net";
     30     import * as dns from "node:dns";
     31     import { Abortable, EventEmitter } from "node:events";
     32     interface RemoteInfo {
     33         address: string;
     34         family: "IPv4" | "IPv6";
     35         port: number;
     36         size: number;
     37     }
     38     interface BindOptions {
     39         port?: number | undefined;
     40         address?: string | undefined;
     41         exclusive?: boolean | undefined;
     42         fd?: number | undefined;
     43     }
     44     type SocketType = "udp4" | "udp6";
     45     interface SocketOptions extends Abortable {
     46         type: SocketType;
     47         reuseAddr?: boolean | undefined;
     48         /**
     49          * @default false
     50          */
     51         ipv6Only?: boolean | undefined;
     52         recvBufferSize?: number | undefined;
     53         sendBufferSize?: number | undefined;
     54         lookup?:
     55             | ((
     56                 hostname: string,
     57                 options: dns.LookupOneOptions,
     58                 callback: (err: NodeJS.ErrnoException | null, address: string, family: number) => void,
     59             ) => void)
     60             | undefined;
     61     }
     62     /**
     63      * Creates a `dgram.Socket` object. Once the socket is created, calling `socket.bind()` will instruct the socket to begin listening for datagram
     64      * messages. When `address` and `port` are not passed to `socket.bind()` the
     65      * method will bind the socket to the "all interfaces" address on a random port
     66      * (it does the right thing for both `udp4` and `udp6` sockets). The bound address
     67      * and port can be retrieved using `socket.address().address` and `socket.address().port`.
     68      *
     69      * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.close()` on the socket:
     70      *
     71      * ```js
     72      * const controller = new AbortController();
     73      * const { signal } = controller;
     74      * const server = dgram.createSocket({ type: 'udp4', signal });
     75      * server.on('message', (msg, rinfo) => {
     76      *   console.log(`server got: ${msg} from ${rinfo.address}:${rinfo.port}`);
     77      * });
     78      * // Later, when you want to close the server.
     79      * controller.abort();
     80      * ```
     81      * @since v0.11.13
     82      * @param options Available options are:
     83      * @param callback Attached as a listener for `'message'` events. Optional.
     84      */
     85     function createSocket(type: SocketType, callback?: (msg: Buffer, rinfo: RemoteInfo) => void): Socket;
     86     function createSocket(options: SocketOptions, callback?: (msg: Buffer, rinfo: RemoteInfo) => void): Socket;
     87     /**
     88      * Encapsulates the datagram functionality.
     89      *
     90      * New instances of `dgram.Socket` are created using {@link createSocket}.
     91      * The `new` keyword is not to be used to create `dgram.Socket` instances.
     92      * @since v0.1.99
     93      */
     94     class Socket extends EventEmitter {
     95         /**
     96          * Tells the kernel to join a multicast group at the given `multicastAddress` and `multicastInterface` using the `IP_ADD_MEMBERSHIP` socket option. If the`multicastInterface` argument is not
     97          * specified, the operating system will choose
     98          * one interface and will add membership to it. To add membership to every
     99          * available interface, call `addMembership` multiple times, once per interface.
    100          *
    101          * When called on an unbound socket, this method will implicitly bind to a random
    102          * port, listening on all interfaces.
    103          *
    104          * When sharing a UDP socket across multiple `cluster` workers, the`socket.addMembership()` function must be called only once or an`EADDRINUSE` error will occur:
    105          *
    106          * ```js
    107          * import cluster from 'cluster';
    108          * import dgram from 'dgram';
    109          *
    110          * if (cluster.isPrimary) {
    111          *   cluster.fork(); // Works ok.
    112          *   cluster.fork(); // Fails with EADDRINUSE.
    113          * } else {
    114          *   const s = dgram.createSocket('udp4');
    115          *   s.bind(1234, () => {
    116          *     s.addMembership('224.0.0.114');
    117          *   });
    118          * }
    119          * ```
    120          * @since v0.6.9
    121          */
    122         addMembership(multicastAddress: string, multicastInterface?: string): void;
    123         /**
    124          * Returns an object containing the address information for a socket.
    125          * For UDP sockets, this object will contain `address`, `family` and `port` properties.
    126          *
    127          * This method throws `EBADF` if called on an unbound socket.
    128          * @since v0.1.99
    129          */
    130         address(): AddressInfo;
    131         /**
    132          * For UDP sockets, causes the `dgram.Socket` to listen for datagram
    133          * messages on a named `port` and optional `address`. If `port` is not
    134          * specified or is `0`, the operating system will attempt to bind to a
    135          * random port. If `address` is not specified, the operating system will
    136          * attempt to listen on all addresses. Once binding is complete, a`'listening'` event is emitted and the optional `callback` function is
    137          * called.
    138          *
    139          * Specifying both a `'listening'` event listener and passing a`callback` to the `socket.bind()` method is not harmful but not very
    140          * useful.
    141          *
    142          * A bound datagram socket keeps the Node.js process running to receive
    143          * datagram messages.
    144          *
    145          * If binding fails, an `'error'` event is generated. In rare case (e.g.
    146          * attempting to bind with a closed socket), an `Error` may be thrown.
    147          *
    148          * Example of a UDP server listening on port 41234:
    149          *
    150          * ```js
    151          * import dgram from 'dgram';
    152          *
    153          * const server = dgram.createSocket('udp4');
    154          *
    155          * server.on('error', (err) => {
    156          *   console.log(`server error:\n${err.stack}`);
    157          *   server.close();
    158          * });
    159          *
    160          * server.on('message', (msg, rinfo) => {
    161          *   console.log(`server got: ${msg} from ${rinfo.address}:${rinfo.port}`);
    162          * });
    163          *
    164          * server.on('listening', () => {
    165          *   const address = server.address();
    166          *   console.log(`server listening ${address.address}:${address.port}`);
    167          * });
    168          *
    169          * server.bind(41234);
    170          * // Prints: server listening 0.0.0.0:41234
    171          * ```
    172          * @since v0.1.99
    173          * @param callback with no parameters. Called when binding is complete.
    174          */
    175         bind(port?: number, address?: string, callback?: () => void): this;
    176         bind(port?: number, callback?: () => void): this;
    177         bind(callback?: () => void): this;
    178         bind(options: BindOptions, callback?: () => void): this;
    179         /**
    180          * Close the underlying socket and stop listening for data on it. If a callback is
    181          * provided, it is added as a listener for the `'close'` event.
    182          * @since v0.1.99
    183          * @param callback Called when the socket has been closed.
    184          */
    185         close(callback?: () => void): this;
    186         /**
    187          * Associates the `dgram.Socket` to a remote address and port. Every
    188          * message sent by this handle is automatically sent to that destination. Also,
    189          * the socket will only receive messages from that remote peer.
    190          * Trying to call `connect()` on an already connected socket will result
    191          * in an `ERR_SOCKET_DGRAM_IS_CONNECTED` exception. If `address` is not
    192          * provided, `'127.0.0.1'` (for `udp4` sockets) or `'::1'` (for `udp6` sockets)
    193          * will be used by default. Once the connection is complete, a `'connect'` event
    194          * is emitted and the optional `callback` function is called. In case of failure,
    195          * the `callback` is called or, failing this, an `'error'` event is emitted.
    196          * @since v12.0.0
    197          * @param callback Called when the connection is completed or on error.
    198          */
    199         connect(port: number, address?: string, callback?: () => void): void;
    200         connect(port: number, callback: () => void): void;
    201         /**
    202          * A synchronous function that disassociates a connected `dgram.Socket` from
    203          * its remote address. Trying to call `disconnect()` on an unbound or already
    204          * disconnected socket will result in an `ERR_SOCKET_DGRAM_NOT_CONNECTED` exception.
    205          * @since v12.0.0
    206          */
    207         disconnect(): void;
    208         /**
    209          * Instructs the kernel to leave a multicast group at `multicastAddress` using the`IP_DROP_MEMBERSHIP` socket option. This method is automatically called by the
    210          * kernel when the socket is closed or the process terminates, so most apps will
    211          * never have reason to call this.
    212          *
    213          * If `multicastInterface` is not specified, the operating system will attempt to
    214          * drop membership on all valid interfaces.
    215          * @since v0.6.9
    216          */
    217         dropMembership(multicastAddress: string, multicastInterface?: string): void;
    218         /**
    219          * This method throws `ERR_SOCKET_BUFFER_SIZE` if called on an unbound socket.
    220          * @since v8.7.0
    221          * @return the `SO_RCVBUF` socket receive buffer size in bytes.
    222          */
    223         getRecvBufferSize(): number;
    224         /**
    225          * This method throws `ERR_SOCKET_BUFFER_SIZE` if called on an unbound socket.
    226          * @since v8.7.0
    227          * @return the `SO_SNDBUF` socket send buffer size in bytes.
    228          */
    229         getSendBufferSize(): number;
    230         /**
    231          * @since v16.19.0
    232          * @return the number of bytes queued for sending.
    233          */
    234         getSendQueueSize(): number;
    235         /**
    236          * @since v16.19.0
    237          * @return the number of send requests currently in the queue awaiting to be processed.
    238          */
    239         getSendQueueCount(): number;
    240         /**
    241          * By default, binding a socket will cause it to block the Node.js process from
    242          * exiting as long as the socket is open. The `socket.unref()` method can be used
    243          * to exclude the socket from the reference counting that keeps the Node.js
    244          * process active. The `socket.ref()` method adds the socket back to the reference
    245          * counting and restores the default behavior.
    246          *
    247          * Calling `socket.ref()` multiples times will have no additional effect.
    248          *
    249          * The `socket.ref()` method returns a reference to the socket so calls can be
    250          * chained.
    251          * @since v0.9.1
    252          */
    253         ref(): this;
    254         /**
    255          * Returns an object containing the `address`, `family`, and `port` of the remote
    256          * endpoint. This method throws an `ERR_SOCKET_DGRAM_NOT_CONNECTED` exception
    257          * if the socket is not connected.
    258          * @since v12.0.0
    259          */
    260         remoteAddress(): AddressInfo;
    261         /**
    262          * Broadcasts a datagram on the socket.
    263          * For connectionless sockets, the destination `port` and `address` must be
    264          * specified. Connected sockets, on the other hand, will use their associated
    265          * remote endpoint, so the `port` and `address` arguments must not be set.
    266          *
    267          * The `msg` argument contains the message to be sent.
    268          * Depending on its type, different behavior can apply. If `msg` is a `Buffer`,
    269          * any `TypedArray` or a `DataView`,
    270          * the `offset` and `length` specify the offset within the `Buffer` where the
    271          * message begins and the number of bytes in the message, respectively.
    272          * If `msg` is a `String`, then it is automatically converted to a `Buffer`with `'utf8'` encoding. With messages that
    273          * contain multi-byte characters, `offset` and `length` will be calculated with
    274          * respect to `byte length` and not the character position.
    275          * If `msg` is an array, `offset` and `length` must not be specified.
    276          *
    277          * The `address` argument is a string. If the value of `address` is a host name,
    278          * DNS will be used to resolve the address of the host. If `address` is not
    279          * provided or otherwise falsy, `'127.0.0.1'` (for `udp4` sockets) or `'::1'` (for `udp6` sockets) will be used by default.
    280          *
    281          * If the socket has not been previously bound with a call to `bind`, the socket
    282          * is assigned a random port number and is bound to the "all interfaces" address
    283          * (`'0.0.0.0'` for `udp4` sockets, `'::0'` for `udp6` sockets.)
    284          *
    285          * An optional `callback` function may be specified to as a way of reporting
    286          * DNS errors or for determining when it is safe to reuse the `buf` object.
    287          * DNS lookups delay the time to send for at least one tick of the
    288          * Node.js event loop.
    289          *
    290          * The only way to know for sure that the datagram has been sent is by using a`callback`. If an error occurs and a `callback` is given, the error will be
    291          * passed as the first argument to the `callback`. If a `callback` is not given,
    292          * the error is emitted as an `'error'` event on the `socket` object.
    293          *
    294          * Offset and length are optional but both _must_ be set if either are used.
    295          * They are supported only when the first argument is a `Buffer`, a `TypedArray`,
    296          * or a `DataView`.
    297          *
    298          * This method throws `ERR_SOCKET_BAD_PORT` if called on an unbound socket.
    299          *
    300          * Example of sending a UDP packet to a port on `localhost`;
    301          *
    302          * ```js
    303          * import dgram from 'dgram';
    304          * import { Buffer } from 'buffer';
    305          *
    306          * const message = Buffer.from('Some bytes');
    307          * const client = dgram.createSocket('udp4');
    308          * client.send(message, 41234, 'localhost', (err) => {
    309          *   client.close();
    310          * });
    311          * ```
    312          *
    313          * Example of sending a UDP packet composed of multiple buffers to a port on`127.0.0.1`;
    314          *
    315          * ```js
    316          * import dgram from 'dgram';
    317          * import { Buffer } from 'buffer';
    318          *
    319          * const buf1 = Buffer.from('Some ');
    320          * const buf2 = Buffer.from('bytes');
    321          * const client = dgram.createSocket('udp4');
    322          * client.send([buf1, buf2], 41234, (err) => {
    323          *   client.close();
    324          * });
    325          * ```
    326          *
    327          * Sending multiple buffers might be faster or slower depending on the
    328          * application and operating system. Run benchmarks to
    329          * determine the optimal strategy on a case-by-case basis. Generally speaking,
    330          * however, sending multiple buffers is faster.
    331          *
    332          * Example of sending a UDP packet using a socket connected to a port on`localhost`:
    333          *
    334          * ```js
    335          * import dgram from 'dgram';
    336          * import { Buffer } from 'buffer';
    337          *
    338          * const message = Buffer.from('Some bytes');
    339          * const client = dgram.createSocket('udp4');
    340          * client.connect(41234, 'localhost', (err) => {
    341          *   client.send(message, (err) => {
    342          *     client.close();
    343          *   });
    344          * });
    345          * ```
    346          * @since v0.1.99
    347          * @param msg Message to be sent.
    348          * @param offset Offset in the buffer where the message starts.
    349          * @param length Number of bytes in the message.
    350          * @param port Destination port.
    351          * @param address Destination host name or IP address.
    352          * @param callback Called when the message has been sent.
    353          */
    354         send(
    355             msg: string | NodeJS.ArrayBufferView | readonly any[],
    356             port?: number,
    357             address?: string,
    358             callback?: (error: Error | null, bytes: number) => void,
    359         ): void;
    360         send(
    361             msg: string | NodeJS.ArrayBufferView | readonly any[],
    362             port?: number,
    363             callback?: (error: Error | null, bytes: number) => void,
    364         ): void;
    365         send(
    366             msg: string | NodeJS.ArrayBufferView | readonly any[],
    367             callback?: (error: Error | null, bytes: number) => void,
    368         ): void;
    369         send(
    370             msg: string | NodeJS.ArrayBufferView,
    371             offset: number,
    372             length: number,
    373             port?: number,
    374             address?: string,
    375             callback?: (error: Error | null, bytes: number) => void,
    376         ): void;
    377         send(
    378             msg: string | NodeJS.ArrayBufferView,
    379             offset: number,
    380             length: number,
    381             port?: number,
    382             callback?: (error: Error | null, bytes: number) => void,
    383         ): void;
    384         send(
    385             msg: string | NodeJS.ArrayBufferView,
    386             offset: number,
    387             length: number,
    388             callback?: (error: Error | null, bytes: number) => void,
    389         ): void;
    390         /**
    391          * Sets or clears the `SO_BROADCAST` socket option. When set to `true`, UDP
    392          * packets may be sent to a local interface's broadcast address.
    393          *
    394          * This method throws `EBADF` if called on an unbound socket.
    395          * @since v0.6.9
    396          */
    397         setBroadcast(flag: boolean): void;
    398         /**
    399          * _All references to scope in this section are referring to [IPv6 Zone Indices](https://en.wikipedia.org/wiki/IPv6_address#Scoped_literal_IPv6_addresses), which are defined by [RFC
    400          * 4007](https://tools.ietf.org/html/rfc4007). In string form, an IP_
    401          * _with a scope index is written as `'IP%scope'` where scope is an interface name_
    402          * _or interface number._
    403          *
    404          * Sets the default outgoing multicast interface of the socket to a chosen
    405          * interface or back to system interface selection. The `multicastInterface` must
    406          * be a valid string representation of an IP from the socket's family.
    407          *
    408          * For IPv4 sockets, this should be the IP configured for the desired physical
    409          * interface. All packets sent to multicast on the socket will be sent on the
    410          * interface determined by the most recent successful use of this call.
    411          *
    412          * For IPv6 sockets, `multicastInterface` should include a scope to indicate the
    413          * interface as in the examples that follow. In IPv6, individual `send` calls can
    414          * also use explicit scope in addresses, so only packets sent to a multicast
    415          * address without specifying an explicit scope are affected by the most recent
    416          * successful use of this call.
    417          *
    418          * This method throws `EBADF` if called on an unbound socket.
    419          *
    420          * #### Example: IPv6 outgoing multicast interface
    421          *
    422          * On most systems, where scope format uses the interface name:
    423          *
    424          * ```js
    425          * const socket = dgram.createSocket('udp6');
    426          *
    427          * socket.bind(1234, () => {
    428          *   socket.setMulticastInterface('::%eth1');
    429          * });
    430          * ```
    431          *
    432          * On Windows, where scope format uses an interface number:
    433          *
    434          * ```js
    435          * const socket = dgram.createSocket('udp6');
    436          *
    437          * socket.bind(1234, () => {
    438          *   socket.setMulticastInterface('::%2');
    439          * });
    440          * ```
    441          *
    442          * #### Example: IPv4 outgoing multicast interface
    443          *
    444          * All systems use an IP of the host on the desired physical interface:
    445          *
    446          * ```js
    447          * const socket = dgram.createSocket('udp4');
    448          *
    449          * socket.bind(1234, () => {
    450          *   socket.setMulticastInterface('10.0.0.2');
    451          * });
    452          * ```
    453          * @since v8.6.0
    454          */
    455         setMulticastInterface(multicastInterface: string): void;
    456         /**
    457          * Sets or clears the `IP_MULTICAST_LOOP` socket option. When set to `true`,
    458          * multicast packets will also be received on the local interface.
    459          *
    460          * This method throws `EBADF` if called on an unbound socket.
    461          * @since v0.3.8
    462          */
    463         setMulticastLoopback(flag: boolean): boolean;
    464         /**
    465          * Sets the `IP_MULTICAST_TTL` socket option. While TTL generally stands for
    466          * "Time to Live", in this context it specifies the number of IP hops that a
    467          * packet is allowed to travel through, specifically for multicast traffic. Each
    468          * router or gateway that forwards a packet decrements the TTL. If the TTL is
    469          * decremented to 0 by a router, it will not be forwarded.
    470          *
    471          * The `ttl` argument may be between 0 and 255\. The default on most systems is `1`.
    472          *
    473          * This method throws `EBADF` if called on an unbound socket.
    474          * @since v0.3.8
    475          */
    476         setMulticastTTL(ttl: number): number;
    477         /**
    478          * Sets the `SO_RCVBUF` socket option. Sets the maximum socket receive buffer
    479          * in bytes.
    480          *
    481          * This method throws `ERR_SOCKET_BUFFER_SIZE` if called on an unbound socket.
    482          * @since v8.7.0
    483          */
    484         setRecvBufferSize(size: number): void;
    485         /**
    486          * Sets the `SO_SNDBUF` socket option. Sets the maximum socket send buffer
    487          * in bytes.
    488          *
    489          * This method throws `ERR_SOCKET_BUFFER_SIZE` if called on an unbound socket.
    490          * @since v8.7.0
    491          */
    492         setSendBufferSize(size: number): void;
    493         /**
    494          * Sets the `IP_TTL` socket option. While TTL generally stands for "Time to Live",
    495          * in this context it specifies the number of IP hops that a packet is allowed to
    496          * travel through. Each router or gateway that forwards a packet decrements the
    497          * TTL. If the TTL is decremented to 0 by a router, it will not be forwarded.
    498          * Changing TTL values is typically done for network probes or when multicasting.
    499          *
    500          * The `ttl` argument may be between between 1 and 255\. The default on most systems
    501          * is 64.
    502          *
    503          * This method throws `EBADF` if called on an unbound socket.
    504          * @since v0.1.101
    505          */
    506         setTTL(ttl: number): number;
    507         /**
    508          * By default, binding a socket will cause it to block the Node.js process from
    509          * exiting as long as the socket is open. The `socket.unref()` method can be used
    510          * to exclude the socket from the reference counting that keeps the Node.js
    511          * process active, allowing the process to exit even if the socket is still
    512          * listening.
    513          *
    514          * Calling `socket.unref()` multiple times will have no addition effect.
    515          *
    516          * The `socket.unref()` method returns a reference to the socket so calls can be
    517          * chained.
    518          * @since v0.9.1
    519          */
    520         unref(): this;
    521         /**
    522          * Tells the kernel to join a source-specific multicast channel at the given`sourceAddress` and `groupAddress`, using the `multicastInterface` with the`IP_ADD_SOURCE_MEMBERSHIP` socket
    523          * option. If the `multicastInterface` argument
    524          * is not specified, the operating system will choose one interface and will add
    525          * membership to it. To add membership to every available interface, call`socket.addSourceSpecificMembership()` multiple times, once per interface.
    526          *
    527          * When called on an unbound socket, this method will implicitly bind to a random
    528          * port, listening on all interfaces.
    529          * @since v13.1.0, v12.16.0
    530          */
    531         addSourceSpecificMembership(sourceAddress: string, groupAddress: string, multicastInterface?: string): void;
    532         /**
    533          * Instructs the kernel to leave a source-specific multicast channel at the given`sourceAddress` and `groupAddress` using the `IP_DROP_SOURCE_MEMBERSHIP`socket option. This method is
    534          * automatically called by the kernel when the
    535          * socket is closed or the process terminates, so most apps will never have
    536          * reason to call this.
    537          *
    538          * If `multicastInterface` is not specified, the operating system will attempt to
    539          * drop membership on all valid interfaces.
    540          * @since v13.1.0, v12.16.0
    541          */
    542         dropSourceSpecificMembership(sourceAddress: string, groupAddress: string, multicastInterface?: string): void;
    543         /**
    544          * events.EventEmitter
    545          * 1. close
    546          * 2. connect
    547          * 3. error
    548          * 4. listening
    549          * 5. message
    550          */
    551         addListener(event: string, listener: (...args: any[]) => void): this;
    552         addListener(event: "close", listener: () => void): this;
    553         addListener(event: "connect", listener: () => void): this;
    554         addListener(event: "error", listener: (err: Error) => void): this;
    555         addListener(event: "listening", listener: () => void): this;
    556         addListener(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
    557         emit(event: string | symbol, ...args: any[]): boolean;
    558         emit(event: "close"): boolean;
    559         emit(event: "connect"): boolean;
    560         emit(event: "error", err: Error): boolean;
    561         emit(event: "listening"): boolean;
    562         emit(event: "message", msg: Buffer, rinfo: RemoteInfo): boolean;
    563         on(event: string, listener: (...args: any[]) => void): this;
    564         on(event: "close", listener: () => void): this;
    565         on(event: "connect", listener: () => void): this;
    566         on(event: "error", listener: (err: Error) => void): this;
    567         on(event: "listening", listener: () => void): this;
    568         on(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
    569         once(event: string, listener: (...args: any[]) => void): this;
    570         once(event: "close", listener: () => void): this;
    571         once(event: "connect", listener: () => void): this;
    572         once(event: "error", listener: (err: Error) => void): this;
    573         once(event: "listening", listener: () => void): this;
    574         once(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
    575         prependListener(event: string, listener: (...args: any[]) => void): this;
    576         prependListener(event: "close", listener: () => void): this;
    577         prependListener(event: "connect", listener: () => void): this;
    578         prependListener(event: "error", listener: (err: Error) => void): this;
    579         prependListener(event: "listening", listener: () => void): this;
    580         prependListener(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
    581         prependOnceListener(event: string, listener: (...args: any[]) => void): this;
    582         prependOnceListener(event: "close", listener: () => void): this;
    583         prependOnceListener(event: "connect", listener: () => void): this;
    584         prependOnceListener(event: "error", listener: (err: Error) => void): this;
    585         prependOnceListener(event: "listening", listener: () => void): this;
    586         prependOnceListener(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
    587     }
    588 }
    589 declare module "node:dgram" {
    590     export * from "dgram";
    591 }
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Originally created with stagit • modified by notamitgamer
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