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luc015.c (1091B)


      1 /* Given three points (x1, y1), (x2, y2), and (x3, y3),
      2 write a program to check if the three poins fall on one straight line. */
      3 /* Let Us C, Chap- 3, Page - 53, Qn No.: f(f) */
      4 
      5 #include <stdio.h>
      6 #include <math.h>
      7 #define EPSILON 0.0001
      8 // Define a small tolerance value (EPSILON) for safe floating-point comparison
      9 // This is critical because of minor rounding errors in computer arithmetic.
     10 int main()
     11 {
     12     double x1, x2, x3, y1, y2, y3, area;
     13     printf("Enter the point A(x1, y1) : ");
     14     scanf("%lf %lf", &x1, &y1);
     15     printf("Enter the point B(x2, y2) : ");
     16     scanf("%lf %lf", &x2, &y2);
     17     printf("Enter the point C(x3, y3) : ");
     18     scanf("%lf %lf", &x3, &y3);
     19     area = 0.5 * ((x1 * (y2 - y3)) + (x2 * (y3 - y1)) + (x3 * (y1 - y2)));
     20     if (fabs(area) < EPSILON) // abs() for integer, fabs() for float, double
     21         printf("\nA(%g, %g), B(%g, %g) and C(%g, %g) points fall on one straight line.", x1, y1, x2, y2, x3, y3);
     22     else
     23         printf("\nA(%g, %g), B(%g, %g) and C(%g, %g) points doesn't fall on one straight line.", x1, y1, x2, y2, x3, y3);
     24     return 0;
     25 }
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